Сhecked. I got this bug only at the very beginning of the first level, and that’s not always, I don’t know why it happens, maybe when you compile from C# to JS - it is impossible to get a game without bugs
Fun and challenging. Really great art style too. Minor suggestions:
I didn't have time to beat it. I'd make some of the collision detections around enemies smaller. I noticed on some of the enemies I was close to them but not exactly on them or touching them and it'd activate an impact. Example would be the hands reaching up on level 3. Id maybe tweak the acceleration on the player movement too. Sometimes I'd be lining up a jump and a gentle tap would put the player quickly up to or right off the edge. It could also be that I was playing on a phone.
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if you jump off the map while pressing jump on PC, then hold jump, you can fly
Isn’t that a miracle?
but seriously, try it, I was able to go across the map without standing on the ground
Thanx
Сhecked. I got this bug only at the very beginning of the first level, and that’s not always, I don’t know why it happens, maybe when you compile from C# to JS - it is impossible to get a game without bugs
Fun and challenging. Really great art style too. Minor suggestions:
I didn't have time to beat it. I'd make some of the collision detections around enemies smaller. I noticed on some of the enemies I was close to them but not exactly on them or touching them and it'd activate an impact. Example would be the hands reaching up on level 3. Id maybe tweak the acceleration on the player movement too. Sometimes I'd be lining up a jump and a gentle tap would put the player quickly up to or right off the edge. It could also be that I was playing on a phone.
You did a good job and it was fun!!
Thank you! Naturally, most things do not work the way I wanted, on the html5 platform. For example, the jump had to be greatly simplified.